﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace MegavaniaX.World
{
    /// <summary>
    /// Class for Megavania tile texture (possibly animated).
    /// </summary>
    public class TileTexture
    {
        public Texture2D Texture;
        public Rectangle[] SourceRectangles;
    }
}
